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Arcadenut  
#1 Posted : Thursday, July 7, 2022 3:15:24 PM(UTC)
Arcadenut

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Groups: Zapcon Staff, Arizona Collectors, Administrators, Arcade/Repair Party Invitees, Moderator
Joined: 11/22/2012(UTC)
Posts: 691
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Location: Glendale, AZ

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BinaryGlue is a tool I wrote when working on Taito's Sky Shark PCB. The code for the board was stored in 2 EPROMS, one being all the EVEN bytes of the code and one being all the ODD bytes of the code. I wanted to patch the code to fix a few issues in the self test of the PCB and it was becoming a real pain to have to patch two files and remember which bytes went where.

So I wrote this to take the two separate files and combine them into a single file that I can easily look at and is easy to patch. I also gave the ability to split the file back out into the separate files again so that new EPROMS could be burned.

Download:
https://www.arcaderestor...les/Tools/BinaryGlue.zip

Usage:

BinaryGlue Version 1.0.0.0, written by Brien King, (C) Copyright 2022, ClassicSoft, LLC. All Rights Reserved.

Usage: BinaryGlue e=<even filename> o=<odd filename> c=<combined filename> [-glue|-split]

This takes two files and combines them into a single file taking one byte from each file and alternated between the two.
It can also take the single file and split it into two files.
Default operation is to glue the two files together

Edited by user Thursday, July 7, 2022 3:17:03 PM(UTC)  | Reason: Not specified

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